Unlike other smartphone games in the BR genre, Free Fire has characters with unique abilities that offer the player a virtual battlefield advantage. These skills are split into two categories: active and passive.

This article lists some of the best Free Fire characters with active abilities.

Note: This list is not in any particular order or ranking. This list reflects the individual opinion of the writer.

Characters having the best active abilities in Free Fire in 2021

#1 DJ Alok

DJ Alok’s active, called Drop the Beat, generates a 5m aura that replenishes the HP of players and allies within the circle. It not only boosts health but also increases the ally’s pace of movement.

#2 K (Captain Booyah)

K has one of the unique abilities in Free Fire. It increases the maximum EP of the player by 50. Also, it has two different modes:

Jiu-jitsu mode: Increases the EP conversion rate of allies within 6m by 500%.

Psychology mode: Recovers two EP every two seconds up to 150 EP.

There is a cooldown period of 20 seconds when switching between the modes.

#3 Chrono

Chrono has an ability called Time-Turner that helps him block enemy damage by building a force field. The player can also shoot enemies from inside the force field.

The player and his/her allies will respectively get a 15 percent and 10 percent boost in movement speeds when within this force field. His ability has a cooldown of 50 seconds.

#4 Steffie

Steffie has an ability called Painted Refuge. At her initial level 1 ability, she can create graffiti that reduces explosive damage by 15% and bullet damage by 5% for 5 seconds. The CD lasts for 45 seconds, and the effects do not stack.

Steffie can create graffiti at her maximum level, reducing explosive damage by 25% and bullet damage by 5% for 10 seconds.

#5 Skyler

Skyler has an ability called Riptide Rhythm. His level 1 ability can unleash a sonic wave that can damage five gloo walls within 50 m.

Each gloo wall deployed will increase HP recovery, beginning with four points. The ability has a cooldown of 60 seconds.

Disclaimer: The choice of a character is an individual decision, and prioritizing one over the other solely depends on an individual’s playing style.

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